Welcome to G-Squared Games! I am a web applications developer that enjoys dabbling in the art of game programming as I find the time. Feel free to download and try out my offerings.


I am currently working in conjunction with Phantom 5 studios as a programmer on an overhead action RPG titled Eve of Ebon. This project is my first serious foray into using the Unity3D platform for game development. The project has been an incredible learning experience and I have found the Phantom 5 team to be superb to work with. Here is a short pre-alpha vid for your enjoyment!


Synethesia is the result of TIGJam (The Indie Game Jam) Midwest 2010 that took place in Des Moines, IA the weekend of June 4, 2010. TIGJam was a 48 hour game development jam with the theme of "proverbs". I struck gold, teaming up with an extremely talented individual (and fellow University of Dubuque Alum) Tyler Owen. We settled on the proverb 'Every man assumes the colors of his surroundings' and over the course of the next 40 hours or so Synethesia was born. Not yet a complete game, but we were able to get many of the ideas we had for the game fleshed out. While TIGJam Midwest 2010 is in the rearview mirror, I hope to at some point pick Synethesia back up and round it out to a complete game. I would really like to thank Tyler for collaborating with me on this. Having him to work with put this event over the top. Synethesia was written in the BlitzMax language and Irrlicht as the rendering engine. View the included README.TXT file for gameplay instructions.

Download: Windows

RetroBoxing3D is a 3D remake of the original boxing for the Atari 2600 that was produced specifically for the RetroRemakes 2008 competition. It features single/two player modes, joystick support, multiple 3D views, and includes a retro view simulating the original for full-on retro fun! RB3D was written in the BlitzMax language using the MiniB3D module as the rendering engine. View the included readme_rb3d.txt file for gameplay instructions.

Download: Windows  MacOSX (Intel)

RetroTank3D is a 3D remake of the tank portion of Combat! for the Atari 2600. It is two player/keyboard only, has multiple 3D views, 70s color schemes, and includes a retro view simulating the original if that retro feel is needed. RT3D was written in the BlitzMax language and Irrlicht as the rendering engine. View the included README.TXT file for gameplay instructions.

Download: Windows  Linux

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